G@S

G@s

Games at school

The G@S project aims to research and develop an open platform for the creation and distribution of educational games. The education sector sees gaming, because of its systematic and self-motivating character, as a key future learning aid.The G@S projects researches the establishment of a platform for the easy creation and free distribution of user-generated educational game content. To achieve this, the project aims to innovate in four main areas: authoring, adaptive content and feedback, understanding of the user and distribution.

Staff involved

Frederik Cornillie
Piet Desmet
Stefan De Wannemacker
Marie Maertens
Mieke Vandewaetere
Martin Vanbrabant

Partners

Duration

  • 01/01/2012 – 31/12/2013

Funding

imec-ICON

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